A Few Words About Fast Pitch Softball
Please contact the SPSA Fastpitch Director,
or GA. Fire President
for questions or comments regarding this article or for information on The Sandy Plains / Georgia Fire fastpitch program.
This page will be updated as time goes by, so check back for new information.
INTRODUCTION: Why Don't They Just Play Baseball?
This is a question that a lot of people wonder about when they think about
fast pitch softball. There are many similarities, and many very distinct
differences between the games of baseball and fast pitch softball. The
similarities are in the rules of the game, and the differences are in the
strategies. There are also many differences in the basic mechanics of hitting.
This article will attempt to highlight those similarities and differences.
Part 1
SIMILARITIES: RULES OF THE GAME
Many of the rules governing the game of fast pitch are the same as the game of baseball:
General Rules:
TIME IS NEVER OUT...
unless specifically called by the umpire either by the request of a team
member or when they need to stop play such as to dust off home plate, or fix
a loosened base, etc. This why you will see a lot of extra care in backing
up throws after a play.
Let's say the batter hits a grounder deep in the hole to the short stop, and
beats the throw to first base. When the first baseman throws the ball back
to the pitcher, you will notice that the better teams have their third
baseman back up this throw, because if the pitcher misses the ball and it
rolls away, the runner on first may advance immediately.
Likewise when there is a runner on third base; on each throw from the
catcher back to the pitcher, you will see the better teams have their second
baseman back up every throw back to the pitcher for the same reason. If the
ball gets away from the pitcher without a backup, the run will score!
Outfielders also play a major part in backing up throws when there are
runners on base. With a runner on third base, the left fielder must hustle
over to the foul line just in case the catcher decides to fire a snap throw
to third for an attempted pick off throw that may get past the third
baseman. Runner on first? Then right field has to cover the right field foul
line for the same reason. Runner on second? Center field! This also holds
true on stolen base situations.
9 PLAYER TEAM
Also similar to baseball, 9 players make up
the standard fast pitch defense. Recreational and B-level leagues will permit
a 10th fielder, but at the upper levels of play there are only three
outfielders. This puts a lot of pressure on outfielders because there is a
lot more ground to cover. The coach must do a good job of positioning the
outfield depending on the skill levels of the pitcher and the batter. This
is in addition to the back up coverage that must take place when runners are
on base.
Often times, the most highly skilled outfielders play Right Field. The
reason for this is because most batters are right handed and if the pitcher
is strong, batters will be behind putting most of the outfield action to the
opposite field. Right field is also a key position because the right fielder
has an opportunity to throw the batter out at first on a hard hit grounder
to normal or shallow right field.
There is the equivalent to the designated hitter in American League in Major
League Baseball, but it has a different name. In ASA fast pitch, it is
called the DEFO (defensive only) and DP (designated player). The DEFO can
play any position on the field and the DP would bat for the DEFO in the
batting lineup. This would make a lineup of 10 players.
New, in the 2000 season, ASA now allows a courtesy runner for pitchers and
catchers. Should they make it to first base, the coach may enter a runner
without it counting as a substitution.
HITTING
DROPPED THIRD STRIKE
The rule actually says that on a dropped third strike, the batter is
not out until the defense makes the put out at first base. So, the
batter has no choice - she must run! You may notice that on the better
teams, the batter will always run to first on any strike three, just in case
the ball touched the dirt, she will be safe. Also, this could be a deceptive
play used when the offensive team has runners on base. If the catcher can be
convinced to throw to first unnecessarily, then other runners might be able
to advance on the mental lapse of the catcher.
BUNTING IS ALLOWED - There is a wide variety of bunting, even more
than you will find in baseball.
Sneaky bunt - bunting for a base hit. The batter does not
"show" too early and waits until the very last moment to
surprise the defense.
Sacrifice bunt - moving a runner over to the next base. In this
case, the batter "shows bunt" early, to give the batter a better
chance of making solid contact. By showing early, the defense usually can
get in position early enough to get the batter out at first base. Also,
this type of bunt is executed with the bat out in front of the plate.
Slap bunt and Push bunt - are kind of the same thing - if the
shortstop is playing deep and the 3rd baseman is playing in, the batter
tries to hit it in between the pitcher and third baseman and beat it out
before the shortstop can come in and cover it.
Drag bunt - is a form of sneaky bunting as the batter is attempting
to get a base hit. In this bunt, the bat is not held out in front of home
plate it is executed just behind the batter's back foot and
is usually done with specific footwork.
Fake bunt - then Slap - if the batter squares early and gets the
infield to commit, the batter can pull the bat back and try to slap it to
an open spot on the field.
Slappers - speedy players learn the art of the running bunt or slap
- these players are known as "slappers". Very
difficult, but once mastered, this is a very marketable skill. This is
performed as a left handed batter. Where the batter gets a running start,
and while still in the batter's box either bunts or slaps depending on
where the defense is. This can be a deadly weapon.
HIT BY PITCH
Hate to say it, but some batters will get hit by the pitch, and like
baseball, the batter is awarded first base.
RULES DIFFERENCES:
This is where the rules of baseball take a different direction than fast pitch.
BASE RUNNING:
Due to the differences in pitching motions between baseball and fast pitch,
there are differences in some of the rules regarding base running.
LEADOFFS
The runner may leave the base at the moment the ball leaves the pitcher's
hand. Many of the better base runners use what is called the "rocker
step" where they start the running motion on the down stroke of the
pitcher. The runner's back foot will start behind the base and will be the
lead foot. This way the body has motion while technically still in contact
with the base. Getting the timing correct is the key to not leaving too
early or too late.
STEALING
The runner may continue after the lead off depending on how lucky or fast
they think they are. Certainly if the catcher drops the ball, even
momentarily, is a sure sign for the runner to take off.
The Look Back Rule.
This is a very major difference between the rules of baseball and fast pitch.
The reason being that the pitcher pitching underhanded cannot pitch from a
stretch position, nor pick off a runner that would have a lead. This is why
the runner may only leave the base after the ball leaves the pitcher's hand.
However, you will notice a pitcher's circle. If the pitcher has control of
the ball in the circle and is not in the act of making a play on a runner,
any runners that are off a base at that instant must IMMEDIATELY go ahead or
back to the base. Any failure, delay or hesitation will cause the runner to
be called OUT by the umpire.
12 INCH BALL
In fast pitch, the 12 inch ball is used. This may not seem like much,
but there is an adjustment period especially in the 12-U and 14-U age groups
where girls hand size could make it more difficult to get a good grip on the
ball. Also, the 12 inch ball doesn't travel as far, so there are differences
in the way certain offensive and defensive situations may be played.
Part 2
DIFFERENCES: STRATEGIES AND MECHANICS
Although many of the rules are similar, there are major differences in
strategy and mechanics. This is primarily due to the differences in field
dimensions, especially the distances between bases and the pitching
distances.
|
Base Path Distances Baseball vs. Fast pitch
|
| Age Group |
Baseball |
Fast pitch |
| 14-U to Pro |
90 feet |
60 feet |
| 10-U to 12-U |
60 feet |
60 feet |
What this means to the game:
Advantage: Offense - Strategy: Short Game
Softball is a three-second game. It takes the softball player three seconds to
go from base to base. Baseball is a four-second game. With only 60 feet to
travel, this one-second advantage goes to the offense in in three
distinct situations: bunting, slapping and stealing. Baseball is the opposite,
because of the extra distance to travel the advantage goes to the defense.
Fast pitch defensive strategies must take this difficulty into account. Many
male coaches who have baseball backgrounds often have to learn "the hard
way" that fast pitch is a different and unique game. The three main
components that are described below are known as the "short
game". The short game is exploited by the better teams as their
primary means of producing runs.
Bunting - In fast pitch, you will see 1B and 3B playing perilously
close in, an average of 30 feet, or less, from the batter. Sometimes it
will seem like they are right in the batter's box with the batter. If the
corners stay back any farther, they will have no chance at getting the
batter-runner on a good bunt. This is not only due to the shorter base
path, but also because the bigger 12" ball slows down a lot quicker.
In baseball, the corners can play back farther and still successfully
defend the bunt, because the thrown ball can catch up with, and overtake,
the runner in the additional 30 feet that the baseball runner must run.
Some fast pitch teams will in fact have an outfielder jog towards 2nd or
3rd to cover the base in certain situations, something that you NEVER see
in baseball.
Slapping - If the defense plays in close to prevent a bunt, the
proficient slapper can hit the ball just hard enough to get past the tight
defense. If they slack back, then it is bunt. If the corners are in and the
middle infield is back, then it is a "push bunt". It is like a
chess game, because theoretically, there is always an open spot in the
infield where the better batters can place the ball for a base hit. Fast
pitch slappers are taught to "read the defense" and respond with
the appropriate batting action. This is why slapping is such a powerful
offensive weapon. It gives new meaning to that old standard softball cheer:
"I see a hole out there...."
Stealing - Likewise with stealing. Pitchers and catchers must really
work together in steal situations. With running times for the top players in
the game of fast pitch from 1st to 2nd being in the 2.9-second range, that
means if the runner is stealing, the catcher must be able to get the ball to
2B in about 2 seconds. Any bobbled ball by the catcher will likely result in
the runners advancing to the next base. Runners on third are always on the
lookout for that wild pitch or passed ball that will give them the
opportunity to steal home. The defense must be extremely quick and well-
practiced to recover from the wild pitch or passed ball and still get the
runner out on the attempt to steal home.
Signs and Signals - Fast pitch hitters and base runners must always
check with their base coaches for signs and signals on every pitch. As each
different pitch count and defensive alignment could change the offensive
team's strategy from one pitch to the next.
Advantage: Pitcher - Strategy: Short compact swing In the
table below, are national averages for girls fast pitch pitchers in
the various age groups. While 44-47 miles per hour may not seem like a lot,
realize that the 12-Under pitcher throws from 35 feet. What that means is
at 44 miles per hour, traveling a distance of 35 feet, it takes the ball
only .548 seconds to reach home plate. At 53 mph, from 35 feet, it takes
the ball only .450 seconds to arrive. What we are talking about here is
that our 11 and 12 year old hitters need the same reaction time that a
professional baseball player needs who is facing a 91 mph baseball from 60
feet. Can you say Tom Glavine?
| Fast pitch |
| Age
Group |
Distance |
Typical
Speed
(MPH) |
Top
Pitchers
(MPH) |
Reaction
Time
(seconds) |
Baseball
Equivalent
(MPH) |
| 10-Under |
35 feet |
37-41 |
43-46 |
.645 ~ .519 |
63-79 |
| 12-Under |
35 feet |
44-47 |
50-53 |
.542 ~ .450 |
75-91 |
| 14-Under |
40 feet |
46-49 |
52-55 |
.593 ~ .496 |
72-82 |
| 16-Under |
40 feet |
50-53 |
54-57 |
.545 ~ .478 |
75-86 |
| 18-Under |
40 feet |
53-56 |
58-61 |
.515 ~ .447 |
79-92 |
| College/Pro |
43 feet |
59-64 |
65-72 |
.497 ~ .407 |
89-101 |
On average, the batter has a little less than one-half second to get
the bat on the ball. That means the batter has about .2 to .25 seconds to
analyze the pitch, decide whether or not to swing, and if the decision is to
swing, there is another two tenths of a second to decide where to put the bat
and to physically get the bat on the ball. This is why many people who are
knowledgeable in the game of fast pitch agree that hitting a fast pitch
softball is one of the most difficult challenges in all of sports. The
challenges for our pre-teens are the same as men who get paid millions of
dollars to do the same thing. (Ill stop with the editorials).
Strategy: The Compact Fast pitch Swing
In fast pitch, batters must take every advantage they possibly can in order to
get the bat on the ball. So, how does the fast pitch hitter overcome the
advantage that the pitcher has? Simply put: eliminate any wasted time, energy
or motion in swinging the bat. The ultimate fast pitch swing is
"short, quick and compact". It is also necessary to consider the
benefits of the "rotational method" over the "weight-
transfer method" (there are proponents of both in fast
pitch). There are several aspects of the fast pitch softball swing that
can be applied to baseball, but there are many flaws in the old-style baseball
swing such as Ken Griffeys long-looping, round-house, weight-transfer
swing. In addition to reaction time, there is also a significant difference in
upper-body strength between the 25-year-old male and the 10-18 year old
female. That method of swinging takes way too much time for girls playing fast
pitch.
The top hitting instructors in fast pitch today are teaching the short, quick,
compact, rotational method.
Short means keeping the hands close to the body, with the
wrists remaining cocked until the point of contact, usually out in front
of the batters front foot.
Quick - means using explosive wrist snap at the point of contact.
Hitters must learn not to "cast" or "bar out" by
snapping their wrists too early in the swing. Many coaches refer to this
mechanical flaw as a "sweeping swing". If wrist snap is too
early bat speed at point of contact will be reduced. It is also
advantageous to keep the swing plane level, to slightly downward, to
drive into the ball.
Compact means the combination of Short and Quick, but with
the additional features of minimal stride, (usually the no more than the
width of the hitters shoe), and a very slight pre-launch trigger,
usually just a slight movement of the hands to make a "small reverse
C" or "letter J".
Rotational Method means that the player generates power
with the lower body, by driving the back hip through the ball just after
point of contact. Hitters are instructed to envision themselves as a pony
on a merry-go-round, where they have a pole that goes from the top of
their head, down through their body and into the ground in the middle of
their stance (it is not as grotesque as it might sound), and that all
they are allowed to do is rotate on the axis. This helps correct the flaw
known as "lunging" which is heavily associated with the weight-
transfer method of hitting.
Weight-transfer Method - proponents suggest that this method is
designed to achieve more consistent contact, and that the rotational method
can cause the front shoulder to fly open causing loss of power and contact.
The debate continues in the world of fast pitch.
The ideal fast pitch swing starts from the ground and works its way up.
Starting with the back foot, up the back leg, into the back hip, initiating
the pre-launch trigger, into the short, quick, compact and rotational aspects
concluding with pronounced follow through that is slightly up. If successful,
the fast pitch hitter has reduced the obstacles to putting bat on ball.
BALL TRAJECTORY
With a combination of the fast pitch pitcher's release point (slightly below
the hip), and the absence of a raised pitcher's mound, the ball starts on its
way to the fast pitch batter at least 6 feet lower than in baseball. The
trajectory of the ball is usually somewhat upward, although every fast pitch
pitcher learns to throw a good Drop Ball. But probably the biggest single
difference between hitting in baseball and hitting in fast pitch softball is
hitting a good RISE BALL. Even All Star Major League Baseball players
have been stymied when they have attempted to hit against some of the best
fast pitch pitchers in the game. Eddie Feigner, (the King and his Court), once
struck out - in order - Willie Mays, Willie McCovey, Brooks Robinson, Maury
Wills, Harmon Killebrew and Roberto Clemente.
End of Part 2
In the future installments of this article we will examine other important
differences in STRATEGY and MECHANICS between baseball and fast pitch
softball:
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Common Defensive Situations
|
 |
Pitching - Why it is NOT good to throw strikes!
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Questions that are sent via email will be answered.
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